Spades
Spades puts you at a table with three other players, split into two partnerships. Each hand begins with a bidding phase where you and your partner estimate the number of tricks you can secure. The twist? Spades are always trump, so they can overpower any other suit. Your goal is to hit your combined bid exactly, while also blocking your opponents from reaching theirs. The game tests your memory, risk assessment, and ability to read the table.
Common Core State Standards
Every game supports specific Common Core standards. Browse the full standards library.
Practice by Skill
Games by Grade
What is Spades
Spades is a strategic trick-taking card game for two partnerships. Bid wisely, play your spades at the right moment, and outmaneuver your rivals to win the hand.
How to Play
Deal 13 cards to each player, then bid on how many tricks you think you and your partner can win. Play follows standard trick-taking rules, with spades acting as the trump suit after they are broken.
Tips for Playing
- Lead with your highest off-suit cards early to clear them from your hand.
- Hold back spades until you need them to win a critical trick.
- Watch the bids—if opponents bid high, play aggressively to set them.
- Avoid overbidding; it's better to go under than to get stuck with too many tricks.
- Use low spades strategically to control the trump suit without wasting high ones.
Frequently Asked Questions
What happens if a team fails to meet its bid?
The team loses points equal to their bid amount. They get no points for the tricks they won that hand.
Can spades be played at any time?
No, spades cannot be led until the suit is broken—meaning a player has played a spade because they had no other suit. After that, spades can be led anytime.
How is the score tallied?
Each trick won counts as 10 points. If a team makes exactly their bid, they earn 10 points per trick. If they exceed their bid, they get 1 point per overtrick, but going under costs them points.
What is the 'nil' bid?
A nil bid means a player predicts they will win zero tricks. If successful, the team gets a bonus (usually 100 points). If they win any trick, the team loses the bonus and may incur a penalty.
How long does a typical game last?
A standard game is played to 500 points, which can take anywhere from 20 to 40 minutes depending on the pace and skill of the players.